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Showing posts with label Games. Show all posts
Showing posts with label Games. Show all posts

Friday 9 August 2013

The Most Wanted Bandito 2

The Most Wanted Bandito 2

 

The Golem game play online + Free

The Golem online free game

Thursday 8 August 2013

Rome total war pc game + download links

                             Rome total war  pc game 

Rome wasn’t built in a day, as slow people are fond of saying – no it took, like, at least a week. Creative Assembly seem to be taking even longer with Total War: Rome , their latest enormo-strategy title which is set – if my history is correct – in the late 1970s. To make the wait more bearable, the devs have started their own Let’s Play series, this latest entry showing off the game’s campaign mode. It’s a pleasantly in-depth video, detailing the different starting choices and factions, before- cor, look at that gorgeous world map.

Tuesday 23 July 2013

Pc games download free full version

PC games, also known as computer games, are video games played on a general-purpose personal computer rather than a dedicated video game console or arcade machine. Their defining characteristics include a lack of any centralized controlling authority and greater capacity in input, processing, and output.
PC games reached widespread popularity following the video game crash of 1983, particularly in Europe, leading to the era of the "bedroom coder". From the mid-90s onward they lost mass-market traction to console games before enjoying a resurgence in the mid-2000s through digital distribution.
The uncoordinated nature of the PC game market and its lack of physical media make precisely assessing its size difficult.
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Monday 22 July 2013

XCOM pc game download free full version

Enemy Unknown isn't a simple remake of the original X-COM: UFO Defense, but like that game, it cannily instills a sense of fear. Earth is under attack by aliens, and the game makes no attempts to humanize the attackers. This isn't District 9--it's The War of the Worlds, and extraterrestrial invaders are to be annihilated, not welcomed or bargained with. This might be a modern rendition of an older game, but developer Firaxis relies on old-fashioned fears to drive its narrative. Almond-eyed greys and floating saucers ripped from popular culture need no explanation: they're clearly not of this world, and they're clearly out to destroy us. And so it's up to you, the commander of the super-secretive XCOM organization, to make Earth a safe haven once again.
Gameplay is divided into two portions: base management and combat scenarios. Near the beginning of the game, you select a location for your base of operations from one of several possibilities. The choices are more limited than the ones in the original X-COM, and this is the only base you manage through the course of the game. If you're a fan of the original, being limited to a single base might seem cause for concern, as might the subsequent loss of the oft-challenging base invasions. It may not share the full breadth of the game that spawned the franchise, but it would be difficult to accuse Enemy Unknown of "dumbing down" the core gameplay. Nevertheless, if you crave a relentless challenge (if not quite as relentless as the nail-biting X-COM: Terror From the Deep), you should play on classic difficulty, rather than the default difficulty level.
And so there are some changes to adjust to, but once Enemy Unknown is in full swing, you will be enthralled by its turn-based combat missions. Upon learning of an alien threat, you select units from your barracks to fill out your squad, and you are whisked to the point of contact. You eventually command up to six squad members--and in time, you might replace them with robotic SHIV units--but even in the early hours, the eerie atmosphere and faint sounds of skittering alien feet get you immediately invested. Upon discovery, the aliens are introduced with a burst of discordant music and a close-up of their ugly faces, and thus the stage is set for battle.
In XCOM: Enemy Unknown, victory is sweet--but it's so much sweeter when it arrives after a heart-wrenching standoff. With each turn, the newest entry in this beloved strategy series heightens the sense of tension, and each defeat of a hovering alien craft thus becomes cause for celebration. But don't get too intoxicated by the faint scent of triumph: nothing is certain until you've ripped your last enemy to shreds. Getting cocky and rushing ahead is a fool's strategy, and until the alien threat is eliminated, your guard must remain up. n XCOM: Enemy Unknown, victory is sweet--but it's so much sweeter when it arrives after a heart-wrenching standoff. With each turn, the newest entry in this beloved strategy series heightens the sense of tension, and each defeat of a hovering alien craft thus becomes cause for celebration. But don't get too intoxicated by the faint scent of triumph: nothing is certain until you've ripped your last enemy to shreds. Getting cocky and rushing ahead is a fool's strategy, and until the alien threat is eliminated, your guard must remain up.
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Warfarme pc game download free full version

Warfarme

Summary: Set in the far reaches of outer space during a new Dark Age, WARFRAME introduces the Tenno, a race on the brink of extinction after being enslaved by the Grineer for centuries. Players enter WARFRAME on the cusp of the Grineer's victory over the Tenno until they begin to arm themselves with WARFRAMES - an ancient exo-skeletal technology only they can operate. Hidden within the Orokin Derelicts of a lost civilization, new WARFRAMES lie dormant and undiscovered. These artifacts are the Tenno's only hope for survival.
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Rome total war 2 pc game download free full version latest

Rome total war 2 pc game

Creative Assembly’s demo of Total War: Rome IIUsing these deployables to repel attackers isn’t as easy as it sounds. “If you place them in the wrong place, they’ll be totally useless to you,” Ferguson said. “It relies on a certain amount of common sense from the player.” He also described how using some elements can backfire on the player, citing how war elephants can run amok. “They go completely out of control but get much tougher,” he said. “The result of that is that they can smash through not only the enemy units, but yours as well. And you have to choose if you want to destroy them or not.”
In the case of the flaming boulders, they weren’t always effective. While some crushed the attacking Roman troops, others veered off course down the hillside. But when they worked, they did some serious damage.
More victory conditions
While past entries of Total War have had rigid victory conditions, Rome II will feature three distinct ways to win: military, economic and cultural victories. Any of the three can be achieved on the fly, giving some players the chance to switch up tactics depending on how the ages have treated their empire.
“These aren’t picked from the start,” Starr said. “There’s no pressure. No one ever told Rome, ‘Hey, you only have 200 years. Get to work.’”he victory options mean more opportunities for the game to fit a specific player’s style. Some players will min/max their way to an economic victory, assuming everything goes their way. In other cases, Ferguson says, the additional victory options will help a player who may feel stuck because of forgotten victory requirements. Trying to control the most territory, but forgot about an obscure island? You may not have to start over if your cultural influence is great enough. Another element that can affect your victory is the optional Realism mode, where players will be unable to reload save games. Realism mode also limits certain Battle mode user interface elements, like details on enemy units or their location.
Political scheming
Since Rome II is recreating the feeling of running the Roman empire, adding a level of political influence (or political backstabbing) sounds natural. Each faction will have a number of political parties that players can choose to deal with. Rome, for example, will have three families looking to exert influence, as well as the senate with its own agenda. Using members of these parties in your battles will add further power not just to the unit, but to the political party as well. Players can balance this political ca“The balance in political power is constantly shifting,” Starr said. “If there’s an imbalance, whether you become too powerful or too weak, you’ll find yourself in a civil war.” And for the other factions, that political balancing act means trying to keep the power you have, without having another group overthrow you. Players can also spend this political capital to adopt powerful generals into the family, or marry off children to appease groups that are growing dangerously close to influential. Ferguson says that the political system won’t feel like a micromanaging mess, but that the interface will alert you to political events and let you decide to deal with them or not.
pital between the different families or choose to favor their own—with all of the consequences that may bring. left us wanting more. Large-scale battles over huge landscapes, powered by an overhauled campaign system, are a given for the sequel to Rome: Total War. But the devil’s in the details: Here are the three new mechanics in Rome II that got us eager to play.
Defensive deployables
The battle I witnessed pitted Caesar’s Roman army against the Egyptians, who held the high ground. One tactic the Egyptian army employed was flaming boulders, which were rolled downhill to decimate the Roman legionnaires. These are one of many defensive deployables Creative Assembly has added to help defending armies challenge aggressors. I spoke with Jamie Ferguson (lead battle designer) and Dominique Starr (campaign designer) from Creative Assembly, and between them I heard about caches of poison arrows, stakes that impale cavalry, sharp stones to stall enemy advances and hidden fire pits that light front-line assault troops ablaze.
Rome total war 2 pc game download free full version 

Sunday 21 July 2013

MotoGp 13 pc game download free full version

Summary: Speed. Emotion. Innovation. The full 2013 MotoGP season. Graphical excellence. The essential elements mixed with an adrenaline-fueled experience will characterize the brand new MotoGP 13, re-invented by Milestone. With genre-leading redesigned graphics, Milestone's new project will bring players into the 2013 championship through the eyes of a real MotoGP rider. The main game modes are: Official MotoGP will additionally offer players the opportunity to experience the 2013 Worldwide Championship, try the exclusive IRTA Test or prove their ability in a Quick Race. Career, the newly revamped career mode, will put gamers into the shoes of the riders, as it runs from first until the final race of the season. This particular game-mode will mix-in third and first person elements as well. Multiplayer will re-create exciting events - inspired by reality - to MotoGP's classic elements, that will keep fans glued to their sofa
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Call of juarez gunslinger pc game download free full version

Call of Juarez: Gunslinger is a remarkable shooter, but not because of its story, or its visuals, or some innovative new game mechanic. No, what makes Gunslinger so successful is its focus on delivering some of the most entertaining shooting around. Each and every bullet fired from your trusty six-shooter rings out with a booming blast that echoes around the valleys of the Old West and slams into villainous cowboys with a thoroughly satisfying splat. It's all so tight, and all so controlled, that the shorter missions and lack of exploration are easily overlooked in the pursuit of the perfect combo and the glory of a leaderboard-topping high score.
With the shooting displaying such finesse, it's a shame that the story doesn't quite reach the same levels of quality. But that's not to say it's entirely without merit. There are moments when it's deliciously sharp and witty, its tongue firmly in cheek as narrator and protagonist Silas Greaves tells of his adventures through the Old West via a series of flashbacks, rewriting history in the progress. Famous outlaws like Butch Cassidy, the Sundance Kid, and Billy the Kid make appearances, and sometimes disappearances too, as Greaves forgets parts of his stories and throws outlaws in and out of each of the short levels at will. There are even a few nods to the dumbness of video game mechanics that raise a chuckle and let you know that Gunslinger isn't taking itself too seriously.
Outside of those cheeky moments, some crisp animated cutscenes, and the hearty Southern drawl of Greaves, the story offers little in the way of surprises, building as it does to a predictable conclusion. Still, the onus here is on the shooting, and Gunslinger is an undoubted success in that regard. Each level is constructed like an old-school pop-up shooting gallery, with crazed cowboys aplenty for you to take aim at. The use of cover and height around each level is impressive, not because it's particularly sophisticated, but because it gels so well with the fast-paced shooting. You're constantly kept on your toes and behind your iron sights as you scan behind every rock and up to every water tower to pick off pesky cowboys.
Do so quickly enough, and you begin to rack up a score multiplier. This proves to be very compelling, and tons of fun. The satisfaction of nailing a 10x multiplier with some wonderfully quick shooting as you dash behind cover cannot be overstated. And Gunslinger just gets better with each level as enemies move more quickly and rattle off more bullets, forcing you to up your game and become ever more proficient with your weapon of choice. By the end, you feel like you've developed some accomplished six-shooter skills, even if they are limited to the virtual world. And as an added incentive, in the story mode, any points you earn are converted to experience points, which you can use to buy new skills such as quicker reloads or the ability to slow down time when you look down a gun's iron sight.
There are special, super-shiny guns to unlock too, but the majority of weapon types can be found in each level. And while the weapon selection isn't vast, it is sensible, giving you enough variety to fine-tune the action to your own style. Like to pick off enemies from afar? Arm yourself with a rifle for long-range shots, and back it up with a quick-fire six-shooter for closer combat. Like things up close and personal? Saddle up with a sawed-off shotgun and a pair of powerful Ranger revolvers for some messy takedowns. Or, if you just feel the need to blow stuff up, light a few sticks of dynamite and watch your enemies fly.
The excellent shooting is capped off with the series' trademark quick-draw duels. The system has been tweaked slightly so that instead of following the footsteps of your opponent, you have to keep him within a target reticle to increase focus, while also keeping Greaves' trigger finger as near to his pistol as possible for a faster draw. It's a precise, fun system that's a great counterpoint to the fast-paced action that precedes each duel. If only every boss battle in the game worked this way. Sadly, there are some frustrating sequences where you're forced to face off against bosses armed with Gatling guns. Your only recourse is to spam dynamite at them from behind cover and hope for the best. Any other move results in a frustrating instant death.
Such frustrations aren't enough to sour Gunslinger, particularly when they disappear altogether in arcade mode. There, you're treated to short, timed levels where your goal is to rack up as high a score as possible as quickly as you can. These are an absolute blast to play through, distilling everything that's great about Gunslinger's combat into short bursts of action. And it's their very shortness that makes them so compelling, letting you quickly replay levels to rack up the biggest multipliers, and perfect every high-scoring headshot. There's a similar mode for duels too, where you're judged on the accuracy and speed of your shots. Both modes link to online leaderboards, so if you're the competitive type, prepare to sink hours into beating your friends, or making your way into the top 10.
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Saturday 20 July 2013

Fifa 2013 pc game download free full version

From the moment you first set foot in one of FIFA Soccer 13's beautifully detailed stadiums, it's clear that EA's latest football outing isn't the revelation that its predecessor was. Sure, it's still feature-packed and entertaining, but where FIFA Soccer 12 revolutionised and updated the classic FIFA formula in some wonderfully inventive ways, FIFA 13 merely maintains it. Its long list of improvements--enhanced physics, AI, player physicality, a better defending system, a tweaked Ultimate Team mode, and a new Skill Games mode--are welcome and well-implemented changes. But on the pitch, it's hard to tell that you're playing a dramatically different or better game than FIFA 12.
Indeed, some of FIFA 13's new marquee features are mere tweaks of those introduced in FIFA 12, one of which is the infamous player impact engine. It has been overhauled in an attempt to reduce those odd, fumbling, and sometimes-hilarious collisions that players made as they bounced over each other on the pitch like rag dolls. But while there's certainly a noticeable improvement in the physics system, with far less slipups, it's not infallible; there's still the odd glitch here and there as players do inhuman backflips over others and flop along the pitch like weird anthropomorphic fish.
Better are the changes to the dribbling system, which have been inspired by the work done on FIFA Street. Now you can swirl the ball around a player's feet using the analogue stick, teasing defenders with cheeky dummies, stops, and skilful flicks. Pulling off such manoeuvres is so very satisfying, and this system works great with another tweak that means players no longer have to face the direction in which you want them to dribble. This makes play look and feel much more natural, letting you actively shield the ball or ensure that you're always facing the goal when zipping around defenders for the perfect strike.
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Need for speed Rivals pc game download free full version

It’s a big year for racing games. At this year’s E3, every single press conference featured at least one driving game, and many seem to be boasting similar next-gen features. In a crowded category including Gran Turismo 6, Forza Motorsport 5, DriveClub and The Crew, EA showed off Need for Speed Rivals, the latest entry in the long-running series and the first title from EA's Ghost studio in Gothenburg.
In an interview with IGN, EA Labels president Frank Gibeau explained why he thinks Rivals stands out from the pack, plus commented on whether he thinks Need for Speed will continue to be an annualized franchise.
A lot of the driving games we go up against are simulations. The way that we think about it internally is, that’s like going to the symphony. Ours is about going to a Jay-Z show.
“I think we do a really good job capturing the feel of driving and getting the chase-or-be-chased feature,” Gibeau told IGN about Need for Speed. “A lot of the driving games we go up against are simulations. The way that we think about it internally is, that’s like going to the symphony. Ours is about going to a Jay-Z show. It’s rock and roll. It’s in your face. It’s a lot more about the visceral feel of driving through a billboard, doing a jump, but doing it in an authentic car, a car that looks and feels like a 911 should drive. We like to tell the stories of cops and racers. We like to tell stories in an open world. We think that the racing category, it used to be like 20 percent of the business back on the PS2. Now it’s single digits as far as a percentage of the overall business. We think that there’s a lot of innovation required to continue to keep driving as a category expanding. We think it’s the open world approach. We think it’s the competition approach. We think it’s the multiplayer approach.”
“Unfortunately, racing games got to a point where you’d have 16 people ready to go, and after the first lap, 15 people didn’t care anymore,” he continued. “They’d crashed or they were far behind. It was like an F1 race with Michael Schumacher. There’s just no point. We think that having an open world where you can mingle racing, have quests and adventures to go jump through stuff and do different things, that’s the way to start re-broadening the racing category and bringing in a larger audience. We saw a lot of good feedback in that respect on Most Wanted. If you look at Rivals this year, it builds on the open world. It’s more of a country open world, as opposed to an urban open world, but we’ll look at how we create the experiences in a much more open world. It’s competition-based, but authentic to the cars. We like that idea.”
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Dark pc game download free full version

Summary: DARK is a stealth action game with RPG elements that lets you slip into the role of the ultimate killer... a vampire. Stalk you enemies from the shadows then use powerful vampire abilities to attack and silently dispatch them! The exciting story of DARK immerses you in a world full of blood and darkness in which the hunter can become the hunted at any time. As you unravel the mystery behind the global conglomerate that seems omnipresent and all-powerful, continually improve your character by developing powerful skills to aid you in remaining unobserved, or make quick process of those unfortunate to take too keen an interest in you.
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Thursday 18 July 2013

Tomb Raider pc game download free full version

When adventurer extraordinaire Lara Croft raided her first tomb back in 1996, she brought with her an exhilarating feeling of isolation and discovery. Over the years, Lara has continued to venture into parts unknown, taking dark turns and frequently tangling with the supernatural as the series evolved alongside the burgeoning third-person action adventure genre. The gameplay of this series reboot takes a few cues from a current titan of the genre--Nathan Drake and the Uncharted series--but don't let that familiarity put you off. This origin story is a terrific adventure that balances moments of quiet exploration with plenty of rip-roaring action to keep you enthralled from start to finish.
As Tomb Raider begins, Lara is more an academic than an adventurer. But when she's shipwrecked on an island full of ancient secrets and deadly cultists, she has little choice but to learn how to survive. Lara endures a great deal of punishment early in the game, and though no small amount of that anguish is physical, it's an unpleasant moment in which a man tries to force himself on her that's most harrowing. But as unpleasant as it is, it marks an important turning point in Lara's understanding of just how hard she has to fight to survive. Rather than crumbling under the weight of her physical and emotional struggles, she emerges from them a stronger person.
It's empowering to witness Lara's journey from the understandably fearful individual she is when she first arrives on the island to the justifiably confident survivor she becomes. Later in the game, when she has proven to the resident cultists that she's not the easily cowed person they mistook her for, she turns the psychological tables on them, letting loose battle cries to strike fear into their hearts. Aspects of the story that fall outside of Lara's character arc aren't as strong; there's a twist of sorts that occurs late in the game that you see coming hours ahead of time, for instance, and the central villain offers little in the way of nuance. But as an introduction to the legendary Lara Croft, Tomb Raider's tale is a success; she emerges as a strong, charismatic and human figure, and you're left eager to see what the future holds for her.
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Bioshock infinite pc game download free full

What drives a man of God to wash away the sins of his past, only to blacken his heart with a multitude more? How far can a freedom fighter be pushed before virtue and righteousness are replaced by a lust for vengeance? What does a privileged society do when the foundation of its prosperity is shaken? BioShock Infinite dares to explore these heady themes and many more, giving you glimpses at just how the seemingly smallest of decisions can forever alter our realities, and our hearts. As an agent provocateur in the fantastical floating city of Columbia, your actions bring turmoil and strife to an ostensibly idyllic landscape. It's immensely fun to stir up trouble, and even more engaging to see how boldly BioShock Infinite portrays a society torn asunder. You'll be haunted by this thematically devastating adventure, and indeed, its phenomenal final minutes, which are bound to be discussed and dissected for some time to come.
What drives a man of God to wash away the sins of his past, only to blacken his heart with a multitude more? How far can a freedom fighter be pushed before virtue and righteousness are replaced by a lust for vengeance? What does a privileged society do when the foundation of its prosperity is shaken? BioShock Infinite dares to explore these heady themes and many more, giving you glimpses at just how the seemingly smallest of decisions can forever alter our realities, and our hearts. As an agent provocateur in the fantastical floating city of Columbia, your actions bring turmoil and strife to an ostensibly idyllic landscape. It's immensely fun to stir up trouble, and even more engaging to see how boldly BioShock Infinite portrays a society torn asunder. You'll be haunted by this thematically devastating adventure, and indeed, its phenomenal final minutes, which are bound to be discussed and dissected for some time to come.
Rejoice ye in that day, and leap for joy.
It starts with a lighthouse. As former private investigator Booker DeWitt, you enter this lighthouse knowing that you have been hired to retrieve "the girl"--but who this girl is, and who hired Booker, remain a mystery, if not to Booker, than at least to you. At the top of that lighthouse is a chair, and once strapped into it, Booker is fired into the stratosphere, toward the city in the sky called Columbia. And what a fitting name for this hyper-American domain of 1912, which incorporates the classical architecture of the 1893 Columbian Exposition. The red, white, and blue Columbian flag flies from spires across the city, and statuaries and bas-relief panels immediately evoke the sense of old America.
The buildings of that 1893 exposition were part of an area known as The White City, and here, too, Columbia lives up to the name of its inspiration--not just in the whiteness of its buildings, but in the whiteness of its racial structure. At a key early moment, you confront the festering illness corrupting this porcelain-white culture, where anyone whose skin is not the ideal color is ostracized and enslaved. You also confront one of BioShock Infinite's many core mysteries: What is the nature of the brand on Booker's hand? In Columbia, the brand is a mark of the false shepherd, this culture's version of the Christian Antichrist and the 666 that marks him. Identified as a prophesied fiend, Booker has no choice but to run.
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Metro last light download free full version pc games

The shadows of the past linger. They appear as silhouettes on crumbling walls each time lightning bolts slash across the sky. They haunt you as you journey across annihilated cityscapes once teeming with life and love. Metro: Last Light is an exceptionally well-crafted first-person adventure that fills your mind with the regrets of time gone by, and understands the fear and uncertainty that arise from silence and stillness. The game's predecessor, Metro 2033, established this series' penchant for mystery and supernatural drama, but Last Light is in a class all its own. It's not just another frightening trek through the dark corridors of the metro, but a rhythmic symphony of surging dread and emerging hope.
Last Light returns you to a Moscow devastated by nuclear war. Humanity, hoping to avoid the dangerous radiation and hideous mutants plaguing the surface, has banded together in the underground metro system. Depending on how you played, Metro 2033 might have allowed you to make an important choice at the game's conclusion.Last Light assumes you chose to destroy the creatures known as The Dark Ones, scorching their home with missiles and scouring them from the face of the Earth. But a creature remains, and as returning protagonist Artyom, you must find this remnant of a race thought extinct, this remnant of a decimated species, though it's unclear whether the right decision is to destroy it or to try to communicate with it. Your Ranger allies certainly desire its annihilation, but Artyom's unique connection to the Dark Ones gives him pause and he is nagged by guilt about the devastation he has wrought.
Artyom's dilemma brings a sense of personal struggle to a game fraught with brooding emotion. Metro: Last Light punctuates your adventure with moments of dread and shock, as well as with occult visions that make the past come alive before your very eyes. Supernatural themes intertwine with conflicts between underground factions, the horrors of each element providing two equally macabre sides to a single coin. In the confines of the metro, betrayal is common and trust is a commodity. Here, your greatest enemies are your fellow humans, who are unafraid to cheat and steal if it means gaining favor from the right people. On the brutal surface, the beasts are your primary concern; at any moment, a wailing winged demon might snatch you with its talons, soar into the air, and drop you into the murky water, far from where your horrific flight began.
Yet fear isn't the only emotion Last Light stirs. The final moving hours raise the emotional stakes and test your allegiances by forcing you to confront the consequences of your own choices. Story sequences are absorbing, and typically occur within the game engine and in first-person view, keeping you strongly connected to the events unfolding before you. The most enthralling scenes, however, are those that occur within the context of gameplay. Many interactive sequences--a hypnagogic walk down a blood-red hallway, a survey of an airplane's nightmarish wreckage--relate vital events without removing you from the moment, which makes them hellishly palpable.
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the walking dead download free full version pc games

It's probably natural to assume you'd be disappointed with The Walking Dead: 400 Days. After all, this is a tide-you-over adventure intended mainly to fill in the long summer months between seasons one and two of Telltale Games' spellbinding take on Robert Kirkman's award-winning comics about the zombie apocalypse. Fortunately, that's an assumption 400 Days quickly proves wrong. While this game may be brief, zipping along so fast that you can't get to know any of the characters as well as you'd like, the writing and voice acting are both absolutely brilliant, and the soul-wrenching moral choices come so fast and furious that you feel emotionally exhausted by the time you're done.
The structure is different from that of the first season of Telltale's Walking Dead episodes, more akin to a collection of linked short stories than the novel-length saga of Lee and Clementine. The story pivots around a highway truck stop and restaurant somewhere down in Georgia. Vignettes recount the travails of five different characters over the first 400 days since the dead got up for a snack. These mini-episodes can be played in any order you choose, so you bounce back and forth chronologically between moments like witnessing the beginning of the end in a prison bus and being terrorized in a truck by a man driven crazy by 184 days of zombie fun.
All of these stories stand on their own as particularly horrific snapshots of what it is to have survived the end of the world. Every episode centers on one or more impossible choices that are even more unforgiving than those in the first season episodes. The whole game is loaded with heart-wrenching choices, and the short-story structure and brief running time--90 minutes at most--also means that the game works you over like a speed bag, rabbiting you with one gut-check after another. By the time that the game ends, you're worn out.
All of the individual stories come together in the end, too, recounting how a group of survivors got together. The characters here are given real depth, so you come to care about the entire cast even though you're spending no more than 20 minutes with the leading actors in each story. Dialogue is never forced, to the point where you often feel like you're eavesdropping on the lives of real people.
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Wednesday 17 July 2013

Tony Hawk's American Wasteland Download free full version pc game


Don't let the recent name changes fool you. Tony Hawk's American Wasteland is the seventh Tony Hawk game developed by Neversoft in as many years. Over the years the series has had installments that made dramatic changes to the formula, but the more recent installments have focused less on gameplay or structural changes and more on including a story. American Wasteland is the game that finally makes good on the story thing by offering a plot that's far more interesting than it's been in the previous two games. It also attempts to put all its levels together into one big take on Los Angeles that's free from loading times. That part doesn't work out quite as well as the back of the box would have you believe, but the real issue with American Wasteland is with its gameplay. You'll find the requisite handful of new tricks, but most of the story mode feels like a brief tutorial, and the classic mode isn't deep or long enough to hold the attention of series veterans. It's got more of the same fluid skating gameplay you've come to expect from the series, but the game's over almost immediately.
American Wasteland tells a pretty good story, but the gameplay is really starting to lose its luster.
Story mode puts you in the role of a nameless skater from the Midwest who's given up on living in the middle of nowhere. Tired of being hassled by The Man, you run away to Los Angeles with dreams of skating in the area where skating all began. Things are going fine until just after you step off the bus, which is where you get jumped by some toughs who make off with your gear. A raspy-voiced girl named Mindy takes pity on you and sets you off in the direction of an adventure that sends you all around the city of Los Angeles, where you'll thrash, skate, and destroy as you find a crew of squatting vandals to call your friends, a skatepark to call your own, and...an alien costume. When you first start, you'll be a pretty weak skater. Most of the moves you've come to expect from the series, like manuals and reverts, won't even be available to you until you learn them. You'll learn most of the basics pretty quickly, but it'll take a little while before you learn to use special tricks, flatland tricks, and focus.
You'll also learn the game's new tricks, like the bert slide, which is the ground-based, surfing-like maneuver brought back to the skating hive-mind by Dogtown and Z-Boys. You can also get off your board and swing it at pedestrians, which isn't terribly useful, and you can learn some freestyle running techniques for wall climbing, flips, and so on. You can also find and ride BMX bikes in the game, which come up in a couple of goals but are mostly there for you to earn money, which you'll need at various points in the story. The BMX bike controls are vastly different from the skating controls, and they're surprisingly well-thought-out. You'll hold a button to pedal, steer with the left analog controller, and perform tricks with the right. Also, some tricks are left up to you to put together. A flair, for example, is a backflip and a 180 turn combined. Bike games have traditionally just mapped that to a button and a direction, just like any other trick. Here you'll have to do a backflip and a 180 at the same time to get credit for a flair. The BMX stuff is minor, overall, but it's an interesting diversion.
Few of these new tricks really matter, because most of your goals in story mode simply ask you to quickly grind or natas-spin on an object or wallplant or sticker-slap something while watching the fun. Most of the game's goals are based around the skate ranch, an area found just off Beverly Hills that's mostly a large empty dirt lot with a halfpipe in it. One of the major thrusts of the story is your crew's desire to trick out the ranch, so you'll always have goals that involve you busting out a piece of the city so that it can get added to the ranch. There are a lot of different pieces to add to the ranch, but since most of them are required goals that get the story moving again, you won't have to go out of your way to get them. You'll have a few things to do in the skate ranch itself, but it's mostly just there for show and for free skating.
The main problem with the game's goals is that they're ridiculously straightforward and leave nothing to the imagination. If you need to grind some support cables to loosen a sign on top of a theater, the game sets you down directly in front of those support cables. After you grind them, the game will ask you to pull off a wallplant on the sign itself. Again, it drops you into the exact position to pull it off. The game really seems bent on holding your hand every step of the way. While forcing you to go out of your way to line yourself up might not be the most fun thing in the world, the way THAW is set up makes the entire story mode feel like a tutorial. If you've kept up with the Tony Hawk series over the years, you'll nail most of the game's goals on your first or second try. While it has a "sick" difficulty mode that's meant to make the game more challenging, it still lines you up just right, and it still forces you through all the early move-learning tutorial stuff. It's decidedly un-sick.
The saving grace of the story mode is that the story it tells is actually pretty good. It follows the standard "ragtag group of misfits' struggles to save the place they call home from evil real estate moguls" plot that drove such classic films as Breakin' 2: Electric Boogaloo. But along the way, the characters become a little endearing, and most importantly, the game doesn't beat you over the head by shoehorning the pro skaters in whenever possible. When you finally do start encountering the game's pros, you do it in a way that feels natural, which is great. That said, the plot's got some holes, and the game's last mission hits you unexpectedly, exacerbating the game's short feel. If you were any good at playing previous Tony Hawk games, you'll probably be done in four or five hours.
A big problem with the game is that it holds your hand every step of the way.
A big part of the story mode is that it tries to present the entire city to you as one large skateable environment with no load times. That's true in theory, but it's not nearly as pure as it may sound. The city's levels are all separated by tight hallways you have to skate through to change areas. So you're technically still in control, but these hallways are lame and pointless and really might as well just be load screens. The game starts to load the new area when you enter the connecting area, which occasionally causes some stutters and skips in the frame rate. If you want, you can catch a bus from area to area, which saves you the hassle of having to skate from one end of LA to the other. Since you can walk around the bus while the interior of it shakes onscreen, this technically isn't a load time, right?
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Diablo 3 pc game download free full version

Once upon a time, the Diablo series defined the hack-and-slash action role-playing game, setting the standard by which all games in the genre were measured. Now, Diablo III feels more familiar than genre-defining, relying on refining the same hooks that have always made this series so compelling. But what a refinement it is. The controls are responsive and pleasurable; the diversity of character classes and skill customization options is impressive; and the constant stream of gold and treasure you earn is irresistible. Blizzard has the recipe for crafting a habit-forming loot-driven action RPG down to a science, and in Diablo III, the results of that recipe are more exciting and more addictive than they've ever been.
You begin your quest just after what appears to be a flaming star falls from the heavens and crashes into the cathedral in Tristram, the doomed town where the events of Diablo took place. This cosmic occurrence has the unfortunate side effect of reanimating the dead, and the people of New Tristram find themselves besieged by corpses long ago put to rest. Diablo III's story is unremarkable, but it weaves in plenty of references to and appearances by characters from earlier games and enriches the established lore of the series. Fans of Diablo and Diablo II will immediately feel drawn into this world.
You certainly don't need any familiarity with the series to jump right into Diablo III, however. If you've played earlier games, you'll likely get even more out of Diablo III--the music that plays in the New Tristram area may send nostalgic shivers down your spine--but the gameplay is welcoming and easy to grasp for vets and newcomers alike. You choose one of five character classes, and though they become quite distinct at later levels, they all start with nothing but basic offensive skills that are performed with clicks of the mouse.
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Defiance pc game download free full version 2013

Defiance is a difficult game to wrap your head around. That's not because it's all that complicated, but rather because it's just so much fun, even though none of the elements are done particularly well. Defiance is a massively multiplayer shooter in which every aspect is merely decent at best, yet it somehow pieces the jagged elements together into an entertaining picture as you pursue one challenge after another across its postapocalyptic landscape. What a shame that the trek is interrupted not just by the squishy kinds of bugs that you like to kill with guns and grenades, but technical kinds of bugs that have you cursing and rolling your eyes
Look beyond the hitches and the jittering frame rates, and you discover a game with a scrappy attitude and a tight handle on what a massively multiplayer world needs to keep you coming back in spite of the frustrations. What is this world? Well, it's Earth, as it happens--more specifically, the San Francisco Bay Area. An alien war has ended, and an uncertain peace between exhausted factions remains. The decrepit remnants of an annihilated fleet of spaceships orbit the planet, occasionally plummeting to the land beneath, and drawing in treasure hunters eager to scour the remaining debris for valuable commodities. Terrestrial and extraterrestrial plant life have merged, causing bizarre purple flowers to grow from the gnarled branches that corkscrew above crumbling highways and rusting copied-and-pasted factories.
You shouldn't come to Defiance to be immersed in the world, which looks too monotone to be all that compelling. Ruinous environments can have their own kind of disastrous beauty, but this vision of Earth lacks the tense atmosphere and visual variety of gaming's best ravaged lands. You might become invested in this world in spite of its mundane looks, however, depending on your level of interest in the SyFy television show of the same name. Story-based missions feature the vague likenesses of characters from the show, and future story missions are promised, but stiff facial animations and inconsistent voice acting--not to mention a lot of cheesy (in the bad way) dialogue--make it hard to whip up any excitement over the narrative in spite of an abundance of cutscenes.
Massively multiplayer online games have trod in alien territory before, though MMOGs remain a rarity on consoles. Nonetheless, Defiance’s structure is a familiar one. The game pushes you from from one task to the next, having you clear meadows of giant hellbug swarms, free captured prisoners from their bonds, collect data from computer terminals, and so forth. You perform most of these missions in the open world, though key assignments might send you into instanced areas meant only for you and your groupmates.
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Sid Meier's Civilization V download free full version pc game

Civilization wears a special mantle within the realm of strategy games. As one of the first games in the genre and a progenitor of the 4X style, it not only spawned one of the most popular strategy franchises but also one of the most influential. Sid Meier's Civilization V took many core elements of gameplay back to their roots, retooling and refining them in an attempt to modernize the aging mechanics. It was a somewhat controversial move, stripping out much of the complexity that fans had come to expect, but after both Gods & Kings and Brave New World, the full beauty and elegance of what Firaxis has done is readily apparent. With exceptionally clever additions to many of the weakest areas of past entries, Brave New World isn't just the best Civilization has ever been; it stands as one of the most expertly crafted strategy games in recent memory.
Probably one of the biggest changes is Brave New World's inclusion of trade routes. In the past, international trade was handled solely by agreements between two heads of state and formed the core of the game's diplomacy system. Now, trade routes establish the new foundation for international relations. You have the option of building caravans and cargo ships and then either shipping supplies to and from your own cities or trading with other rulers and city-states. Distant civilizations and those with different luxury resources yield higher profits, but are vulnerable targets for hostile forces. Significant investment is necessary to reliably safeguard your income sources during the early game, but the trade-offs can be highly beneficial.
Much like the soft power exercised by real-world economic cooperation, the full potential of trade is elegantly subtle. Science, religious influences, and some cultural effects are also transferred via trade routes. If, for example, your civilization is significantly more advanced than the one with which you are trading, your advantage slowly begins to disappear as your trade route grants huge research bonuses to your trade partner. Similarly, religious pressure is transferrable and can be used to great effect if you're looking for a clever method of picking up converts. Additionally, if your favored stratagem in Civilization revolves around rapid expansion of your empire, then internal trade routes can be used to transfer food and production resources to new cities, allowing you to rapidly build up defenses and boost population growth.
Cargo ships are worth quite a bit more to raiders than caravans, and historically, merchant fleets have been the fuel of the world's mightiest powers. The oceans can be a big place, however, and even in the later stages of the game when you have aircraft carriers and battleships at your disposal, guarding several thousand miles of transoceanic routes can be taxing. What it does do, however, is provide a rare excuse to build and maintain powerful naval forces. This update not only brings Civilization in line with one of the more critical elements of history, but it does so in such a fun, unique, and genuinely creative way that the whole system couldn't feel more natural and fundamental to play.
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